|Developer(s)||Epic Games, Digital Extremes|
|Engine||Unreal Engine 1.0|
|Version||226f officially and 227d unofficially|
|Platform(s)||Linux, Mac OS, Mac OS X, Windows|
|Release date|| May 22, 1998|
|Mode(s)||Single player, multiplayer|
|Rating(s)|| ELSPA: 15+|
ESRB: Mature (M)
|System requirements||Windows: Pentium 166 MHz, 16 MB RAM, Windows 95/Windows 98|
Unreal is a first-person shooter computer game developed by Epic Games and Digital Extremes and published by GT Interactive (now owned by Atari) in 1998. It was powered by an original gameplay and computer engine that now bears the game's name, one that had been in development for over three years in founder Tim Sweeney's garage before the game was released. Since the release of Unreal, the franchise has had one sequel and two different series based on the Unreal universe.
Still in stores. (included in the Unreal Anthology pack).
The player takes on the part of Prisoner 849, an otherwise anonymous persona aboard the prison spacecraft Vortex Rikers. The ship crash-lands on the lip of a canyon on the planet Na Pali, home of the Nali, a primitive tribal race of four-armed humanoids. The Nali and their planet have been subjugated by the Skaarj, a race of brutish yet technologically advanced reptilian humanoids. Skaarj troops board the downed Vortex Rikers and kill the remaining survivors, save for Prisoner 849, who manages to arm himself and escape from the ship.
The planet Na Pali is rich in Tarydium, an exotic crystal that possesses a high energy yield, whose utility is the reason for which the Skaarj have invaded. The ship has crashed near one of the many Tarydium mines and processing facilities that the Skaarj have built. Prisoner 849 travels through the mines, meeting Nali slaves and eventually entering the ruins of Nali villages and cities, where the extent of the Nali's suffering and exploitation are made clear.
Throughout the game the player stumbles across the remains of other humans, often with electronic journals that detail their last days and hint at the cause of their demise. Usually the tales are of desperate struggles to hide from the Skaarj or other bloodthirsty inhabitants of the planet.
Prisoner 849 continues to make his way through a series of alien installations, crashed spaceships, and ancient Nali temples infested with Skaarj troops and their minions, eventually arriving at the Nali Castle. Inside the castle, the player locates a teleporter that leads to the Skaarj Mothership. The mothership proves to be a vast labyrinth, but Prisoner 849 manages to find the ship's reactor and destroys it, plunging the vessel into darkness. After navigating the corridors in the dark, the player arrives at the Skaarj Queen's chamber and kills her. Prisoner 849 jumps into an escape pod as the mothership disintegrates. Although the prisoner survives the Skaarj, the escape pod is left to float into space, with slim hopes of being found.
- One player :
- Campaign : Playing the game scenario
- Botmatch : Playing against computer players in Deathmatch, team Deathmatch or even Darkmatch.
- Multiplayer :
- Cooperation : Play the campain in cooperation. (You'll have to select the map "Vortex2" in order to launch a cooperative game)
- Deathmatch : Free for all death match.
- Team Deathmatch : Teamplay death match
- DarkMatch : Free for all in a dark place. (You have a shoulder light)
Here is the list of the available weapons:
Around the game
An expansion has been released on may 31, 1999 named Return to Na Pali.
Tips & tricks
- No enought ammo?
Well their is a way, the dispersion pistol has unlimited ammo so the best things to do is to upgrad it, insteed of the A.S.M.D.
To enable the cheat mode, press TAB or [~] to display the console, and then one of the following:
|ALLAMMO||Full ammo for current weapon|
|ALLAMMO 999||Full ammo for all weapons in inventory|
|GOD||Invulnerability for current level.|
|GHOST||Walk through walls (=ghost mode).|
|WALK||Disable fly or ghost mode.|
|PLAYERSONLY||Freeze time. Type again to resume.|
|OPEN map_name||Jump to any map entered.|
|BEHINDVIEW 1||Switch to third-person view.|
|BEHINDVIEW 0||Switch to first-person view.|
|SUMMON item_name||Add weapon or item to the world.|
Here is a list of item names:
Here is the maps correpondence  for the solo mode:
|01: Vortex Riders||Vortex2|
|02: Nyleve's Falls||NyLeve|
|03: Skaaj Mine of Rrajigar||Dig|
|04: Depths of Rrajigar||Dug|
|05: Sacred Passage||Passage|
|06: Chizra ¿ Nali Water God Temple||Chizra|
|08: Dark Arena||Dark|
|09: Harobed Village||Harobed|
|10: Terraniux Underground||TerraLift|
|12: Noork's Elbow||Noork|
|13: Temple of Vandora||Ruins|
|15: ISV ¿ Kran Deck 4||IsvKran4|
|16: ISV ¿ Kran Decks 3 and 2||IsvKran32|
|17: ISV ¿ Kran Deck 1||IsvDeck1|
|18: Spire Village||SpireVillage|
|19: The Sunspire||TheSunspire|
|20: Gateway to Na Pali||SkyCaves|
|21: Na Pali Heaven||SkyTown|
|22: Outpost 3J (Mountain Forest)||SkyBase|
|23: Velora Pass (Sleeping Giant)||VeloraEnd|
|24: Bluff Eversmoking||Bluff|
|25: Dasa Mountain Pass||DasaPass|
|26: Cellars at Dasa Pass||DasaCellars|
|27: Nali Castle Canyon||NaliBoat|
|28: Nali Castle||NaliC|
|29: Nali Castle ¿ Warlord||NaliLord|
|30: D Crater||Dcrater|
|31: Mothership Basement||ExtremeBeg|
|32: Mothership Lab||ExtremeLab|
|33: Mothership Core||ExtremeCore|
|34: Skaarj Generator||ExtremeGen|
|36: The Darkening||ExtremeDark|
|37: The Source Antechamber||ExtremeEnd|
|38: The Source||QueenEnd|
|39: End Game||EndGame|
Here is the maps correpondence  for the Deathmatch mode:
Most famous problems
The most famous problème with the Unreal Engine 1 and Unreal Engine 2 is that it doesn't support multi processor platforms. Their is two ways to fix the problem.
- First solution is to turn the unreal.exe in windows 98 compatible mode. To do it, go to the system folder wich is in the Unreal installation directory (usualy C:\Unreal\System). Then select unreal.exe and right clic on it, got to compatibility and select windows 98. It's done.
- Second method is to launch the game and press Ctrl+Alt+Supr in order to minimize the game and to launch windows task manager. Then go to processes and right clic on unreal.exe, then set affinity and tick only one processor. It's done.
Well, the game can still have speed variation so hier is the way to fix it :
A speedrun in 0:49:18 :